Another new, and possibly the most interesting feature in Conviction is the “mark and execute” function, which allows you to plan a series of kills and can be instantly unleashed with the tap of a button. This augmented reality gimmick is also used to display your mission objectives, and it’s a nice touch that allows you to fluidly progress without having to interrupt the game with visits to a menu screen for clarity. I did find the projected storytelling a neat touch, during the various brutal interrogation sequences, imagery supporting the dialogue is projected onto walls, trucks or other nearby scenery. Occasional flashbacks and flash forwards only serve to increase this confusion. Unfortunately, the story is not told particularly well, so although your objectives are clear in each level, it’s extremely difficult keeping track of who is betraying who, what they have done and why I should care. With his gun holstered, Sam does not cause concern amongst a crowd There is a powerful story to be told, fugitive Fisher must rise up against Third Echelon, the secretive government organisation that once held him in esteem to discover who is behind his daughter’s death, before finding himself embroiled in a wider plot that could end up with the death of a United States president. Rather than spending time planning your moves and eliminating enemies with efficiency, you instead rely more on brute force and adapting to the events as they unfold. Hoping to expand their audience, the creators have taken influence quite clearly from action films of recent times, there is more than a hint of Jason Bourne, Jack Bauer and Daniel Craig’s Bond in this title. It has been a critically successful series of games of which Conviction is the sixth. Splinter Cell games have always been about achieving your goals using stealth, the cunning and physical dexterity of Fisher himself along with the advanced technology available to him courtesy of black-ops department Third Echelon. While some fans may be upset, those unfamiliar with the series will find it an accessible, if somewhat convoluted, initiation into this shadowy world. In an effort to reach a larger audience Ubisoft Montreal have departed somewhat from the traditional Splinter Cell formula. Released for Xbox 360 and coming soon to PC, players once more take control of gravel-voiced Fisher as he uncovers a web of intrigue and betrayal. Sam Fisher, the poster-boy for stealth shooters is back, this time he’s out for personal revenge on the people responsible for killing his daughter. Tom Clancy’s Splinter Cell: Conviction – Xbox 360 review having the characteristics or form of a gadget resembling a mechanical contrivance or device. Tom Clancy’s Splinter Cell: Conviction - Xbox 360 review - Gadgetoid Gadgetoid Gadgetoid gadg-et-oid -adjective 1.
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